- Tile Based Deferred Shading
Developed by
Sijie Tian twitter github
Yuqin Shao twitter github
This demo includes dynamic lights and 66450 triangles.
You are uisng Deferred Shading.
This demo requires a decent graphics card and up-to-date drivers. If you can't run the demo, you can still see it on Vimeo
Instructions:
Modify number of lights in the scene: lights
Drag mouse to view around the scene
w,s,a,d to move the camera
Press 1 to display depth texutre
Press 2 to display normal texture
Press 3 to display position texutre
Press 4 to display color texture
Press 5 to display ambient texture
Press 6 to display tile based deferred shading
Press 7 to display non tile based deferred shading
Press 8 to display NPR with tile based deferred shading
Press 9 to display debug view for tile based
Press 0 to display scissor test visualization
Press f to switch between deferred shading and forward shading
Source Code:
Code